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Welcome To Stellarium!

Discussion in 'Astronomy Software, Apps, and Websites' started by Dave In Vermont, Aug 6, 2016.

Welcome To Stellarium!

Started by Dave In Vermont on Aug 6, 2016 at 12:55 AM

102 Replies 74136 Views 1 Likes

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  1. Nebula

    Nebula Well-Known Member

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    I might try it on a virtual machine later.
     
  2. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Here's a new feature to try on the 0.18.0 Neb:

    Go to the Stellar and DSO tab. On the left-hand side of the screen, this is the 3rd. one down from the top. Go to the last tab that opens when you get the large, rectangular box open. It will say Surveys. Now scroll down the list of names on the left until you get to IRAS-IRIS HEALPix survey, color. Click on the square-box on the left-hand side. Now take a look at your screen!

    WOW!!

    <EDIT> That should read 3rd. tab from the top on the left. Apologies! Corrected now.
     
    Last edited: Mar 28, 2018
  3. alexwolf

    alexwolf Active Member

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    Stellarium 0.90.0.15949 (0.18.0.5) for Windows, Mac OS X and Linux has been published today.

    List of changes:
    - Added dithering support
    - Added filtering for pulsars
    - Added option for Telrad
    - Added nomenclature for Charon
    - Added new time steps for AstroCalc/Ephemris tool
    - Added support Mandarin Chinese language
    - Added support of hi-res screenshots (GH: #141)
    - Added few small improvements for Quasars plugin
    - Added tooltips for color buttons in Pulsars plugin
    - Added option to hiding invisible satellites in markers mode (GH: #145)
    - Added angular size for the estimated values of coma and gas tail for comet
    - Added support decimal degrees for size of DSO
    - Fixed load the HiPS sources through proxy
    - Fixed creating screenshots on retina displays
    - Fixed behaviour Macbook's touchpad
    - Fixed result of dithering color components with exactly zero tail
    - Fixed dithering for OpenGL ES2
    - Fixed enabling various lines when Telrad is enabled (GH: #109)
    - Fixed error in DSO catalogs filter
    - Fixed bug when screenshots folder can't be changed via GUI (LP: #1764084, GH: #144)
    - Fixed compile with Qt5.10 (Windows/Visual Studio 2015) (GH: #139)
    - Fixed visibility of splash screen (GH: #142)
    - Fixed rendering asterisms names
    - Updated help of Telescope Control plugin
    - Updated HiPS behaviour: try to use caching as much as possible
    - Updated user agent string for HiPS browser
    - Updated nomenclature list
    - Updated main GUI
    - Updated GUI of plugins
    - Updated Satellites plugin
    - Updated GPS handling
    - Updated list of contributors
    - Updated catalog of pulsars
    - Updated behaviour of Search Tool for craters
    - Updated Quasars plugin
    - Updated format for DSO's size

    Please help us testing this beta: https://launchpad.net/stellarium/trunk/0.90.0
     
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  4. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Thanks, Alex! I loaded this on last Sunday and have used it extensively since. All working smooth as silk. No bugs to report whatsoever.

    Thanks' for all you and the team do!

    Dave
     
  5. Ruud

    Ruud Active Member

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    It's wonderful, Alexander. Many thanks to you and the others on the team!

    If I find a bug you'll be the first to know. All I've discovered is a very minor issue which also existed in 0.17:

    On a 4K monitor with scaling set at 150% the fonts, menu items and graphics appear exactly where they should and everything works perfectly, but... everything becomes slightly fuzzy and too many things are scaled, like the star disks and the zodiacal light. Ideally, scaling should only affect the fonts and controls

    An easy workaround is to use Stellarium at 100% scaling. That way everything looks crisp and wonderfully detailed, and I don't mind the fonts getting a little small. The whole scaling thing really is a low priority issue.

    I've begun trying out the new surveys. They look very impressive.

    Stellarium is the best!
     
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  6. Orion25

    Orion25 Well-Known Member

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    Just downloaded it on to my Windows 10 laptop and no problems so far. Working like a charm, Alex. I'll let you know of any problems, Thanks for such a nice program!

    Reggie
     
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  7. alexwolf

    alexwolf Active Member

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    New beta version of Stellarium has been published today - with changes in HiPS support. Please help us testing it.
     
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  8. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Just downloaded 0.90.15968 I will install same shortly.

    Thanks, Alex!
     
  9. Dave In Vermont

    Dave In Vermont Well-Known Member

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    And the latest 'beta' has landed: 0.90.0.15977 - off to install!
     
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  10. Dave In Vermont

    Dave In Vermont Well-Known Member

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    And here's the latest for us fans of the Stellarium 'beta' releases -

    0.90.0.15997 is now available from their website:*

    https://launchpad.net/stellarium/trunk/0.90.0

    Have fun and more!


    * - Note that last weeks' 'beta' ends with 15977 and this one is 15997 - please dont be confused - as this can cause the new 'beta' 15997 look like it could be mis-interpreted as being the same. 997 is all new from last weeks' 977.

    Hope this helps.

    Dave
     
    Last edited: Jun 3, 2018
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  11. jgroub

    jgroub Well-Known Member

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    I need some Stellarium advice. My PC laptop's screen is on the fritz, so I've moved to a Chromebook - which is GREAT, by the way - but I can't run Stellarium on the Chromebook because it doesn't download any programs.

    I just downloaded version 18 to a very old 2008 eMachines desktop (remember them?). On the main screen, the labels (and the info in the strip at bottom, and the info on whatever object you click on in the top left corner) are all pixellated and difficult to read - it's like the bottom quarter of all of the words/numbers in the labels has been sliced off. Strangely, this doesn't happen in any of the menus on the left side - they all look just fine, normal, easily-readable letters.

    Although the frame rate is very slow, about 7-8 frames per second, I've run Stellarium on that PC laptop that's dying with frame rates that low and never encountered this problem. I'm not running anything else on this machine.

    I'm wondering if this is maybe a Windows problem or a monitor problem. It's running Windows Vista.

    As for the monitor, it's described by windows as a generic 19-inch monitor, at 1440x900 resolution. I tried dropping the resolution down to 1360x768 and 1280x1024, but that didn't help, and it made everything else look worse.

    Is there any setting within Stellarium where I can fix this? If not, what version would be best to run on a 2008 machine? Are the links to the earlier versions available at the Stellarium site?
     
  12. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Whoa! I think this situation - or very similar - had been asked over in the Stellarium forums off their official website. I seem to recall that running an old Vista for the newer full-builds was not likely to be possible - but I'm not certain.

    What I'd suggest is go to the offical Stellarium and read the forum(s) there. Or at least post this there.

    http://www.stellarium.org/

    This sounds to be a question I'd pose to one of the developer's. There's always one of them present. And they usually respond before to type the last 'period' in your posting! Usually Alex or George. I don't think they ever sleep! :eek: :p

    Good luck!
     
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  13. Nebula

    Nebula Well-Known Member

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  14. alexwolf

    alexwolf Active Member

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    Stellarium v0.90.0.16018 (v0.18.0.9) is here already (with small, but very good changes)...
     
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  15. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Thanks, Alex! On my way and I'll spread the news.

    Dave


    I'm back!

    0.90.0.16018 installed and run. Read the Changelog - copy below as Pdf. - and nary a bump! Smooth as silk. Looks to be another winner!

    Thanks' again, Alex & Crew


    0.18.0 and HEAD (0.90.0.16018).pdf
     

    Attached Files:

    Last edited: Jun 10, 2018
  16. Dave In Vermont

    Dave In Vermont Well-Known Member

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    A new 0.90.0 was released early today my time: 0.90.0.16064. The Changelog shows why it was late being released - it's packed with additions!

    If you seldom bother to download and install these 'beta' programs, this looks to be one not to ignore. We must be getting very close to a full-on release. Likely 0.18.1.

    Keep up the amazing work, Alex! And the rest of the Development-Team, too!

    Changelog here:

    Changelog 0.18.0 - 0.90.0.16064.pdf
     

    Attached Files:

  17. alexwolf

    alexwolf Active Member

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    Stellarium 0.18.1 has been released today!

    Full list of changes:
    - Added dithering support
    - Added filtering for pulsars
    - Added option for Telrad
    - Added nomenclature for Charon
    - Added new time steps for AstroCalc/Ephemeris tool
    - Added support Mandarin Chinese language
    - Added support of hi-res screenshots (GH: #141)
    - Added few small improvements for Quasars plugin
    - Added tooltips for color buttons in Pulsars plugin
    - Added option to hiding invisible satellites in markers mode (GH: #145)
    - Added angular size for the estimated values of coma and gas tail for comet
    - Added support decimal degrees for size of DSO
    - Added improvements for proportional size textures for large DSO (GH: #159)
    - Added atmospheric mixing and extinction handling to Toast Survey (GH: #158)
    - Added Korean translation for landscape description (GH: #170)
    - Added shortkeys for change light pollution (GH: #171)
    - Added rise, transit and set times for celestial objects (GH: #169)
    - Added info about duration of the solar day
    - Added scripting function to retrieve environment variables.
    - Added changeability of magnitude limit for stars through keyboard shortcuts (GH: #174)
    - Added Korean ISL File and Update iss.cmake (GH: #185)
    - Added allowing storing script output to absolute path
    - Added equatorial radius / diameter info for Solar system bodies
    - Added calculation of equatorial rotation velocity for Solar system bodies (except comets)
    - Added 2 more lines to ArchaeoLines plugin
    - Fixed load the HiPS sources through proxy
    - Fixed creating screenshots on retina displays
    - Fixed behaviour Macbook's touchpad
    - Fixed result of dithering color components with exactly zero tail
    - Fixed dithering for OpenGL ES2
    - Fixed enabling various lines when Telrad is enabled (GH: #109)
    - Fixed error in DSO catalogs filter
    - Fixed bug when screenshots folder can't be changed via GUI (LP: #1764084, GH: #144)
    - Fixed compile with Qt5.10 (Windows/Visual Studio 2015) (GH: #139)
    - Fixed visibility of splash screen (GH: #142)
    - Fixed rendering asterisms names
    - Fixed editing telescope properties for Telescope Control plugin
    - Fixed memory leak of Bayer pattern texture in StelPainter (GH: #154)
    - Fixed HiPS server requests (GH: #156)
    - Fixed infotext brightness when planets are switched off
    - Fixed crash after customization of absolute/relative scales
    - Fixed operational status string for satellites
    - Fixed incorrect pair counts in constellationship.fab files (GH: #167)
    - Fixed color issue for formatting infostring
    - Fixed selection in AstroCalc/Positions tool
    - Fixed fullscreen toggle on Mac OS X (GH: #193)
    - Fixed User Agent string for HiPS
    - Fixed the SSO isolated trails checkbox. (GH: #199)
    - Fixed a rendering bug with spheric mirror distortion (LP: #1777320)
    - Updated behaviour of Toast: lazily creation of the grid
    - Updated help of Telescope Control plugin
    - Updated HiPS behaviour: try to use caching as much as possible
    - Updated user agent string for HiPS browser
    - Updated nomenclature list
    - Updated main GUI
    - Updated GUI of plugins
    - Updated Satellites plugin
    - Updated GPS handling
    - Updated list of contributors
    - Updated catalog of pulsars
    - Updated behaviour of Search Tool for craters
    - Updated Quasars plugin
    - Updated format for DSO's size
    - [SUG] Updated year for copyright notices
    - Updated Korean Star Names (GH: #173)
    - Updated hyperlinks for DOIs resolver (GH: #187)
    - Updated CMake rules for Windows/MSVC (GH: #183, #188)
    - Updated textures
    - Updated Scripting Engine: extended behaviour for includes files in scripts
    - Updated the code: remove some redundant calls to increase code readability. (GH: #184)
    - Updated the code: replaces foreach macro by C++11 range-based for. (GH: #195)
    - Updated the code: remove gVector, use Vec3d instead. (GH: #197)
    - Updated the code: C++11 auto to replace complicated hand written types. (GH: #196)
    - Updated the code: disable debug logging on OpenGLES mode. (GH: #201)
    - Updated the code: remove the null pointer check after new. (GH: #202)
    - Updated the code: check struct size by using static_assert. (GH: #203)
    - Updated the code: put dwarf galaxies and h400 tables into static array. (GH: #204)
    - Updated the code: call getDecYear in getDeltaTByEspenakMeeus. (GH: #205)
    - Updated the code: remove some new/delete pairs, just use variables on stack. (GH: #206)
    - Updated CMake code: enable persistent usage of C++11 standard for compiling (GH: #192)

    Download new desktop edition you may here: http://stellarium.org

    And bonus for fans: first beta release of Stellarium Web - https://stellarium-web.org/
     
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  18. Dave In Vermont

    Dave In Vermont Well-Known Member

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    Alex? Stellarium 0.18.1 was working fine yesterday. Now it's crashing as soon as it's opened. Tried posting on the main site. That was totally messed-up too. What is going on? Take a look. I'd send the log, but that's not possible at this point. Looks to be a major bug at present.
     
  19. alexwolf

    alexwolf Active Member

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  20. Mak the Night

    Mak the Night Well-Known Member

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    stel18.jpg

    It's up for the UK.

    stel2.jpg
     

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